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Unfinished Library Mod & NPC Account ([personal profile] libraryassistants) wrote in [community profile] unfinishedlibrary2026-02-25 09:16 am

rumour doth double, like the voice and echo, the numbers of the feared.

Who: Readers and Actors!
What: The aftermath of the Masquerade Night, the discovery of bad faith actors, and the repercussions of mischief. And the answer to a burning question: if all of Montica’s vampires were at the ball, who exactly was picking fights with werewolves out on the streets?
When: The week following the Masquerade, including the morning after the ball. [ooc timeline: 24th Feb - 13th March]
Where: The city of Montica, the sewers, and the woods on the outskirts of town.
Content warnings: Some bloodiness can be assumed, but please note specific content warnings in your tags. If your description of blood/violence will be more than a passing mention, give a heads up.

Due to the malleable nature of time, it will be the Waxing Gibbous Moon for a few days longer. The Full Moon has been postponed until Log 4.



Rumours are strange things. Some spring from nowhere, popping up like weeds through concrete. Others worm their way up from fragments of truth, growing wildly and twisting the reality at their core.

Like its loyalties, Montica is split into two (–arguably three) schools of rumours following the night of the ball. The gossip flows easily and steadily, and is just as often as wrong as it is right.

But there are two things to keep in mind with this kind of gossip:
The first is that it doesn’t matter if it’s right. Some things just stick. Whatever makes a good story is what will hang around.
And the second thing? Sometimes, it is true.

The first set of rumours are from the high-class in Montica. There's gossip aplenty around anyone who managed to speak to any of the vampiric elite, and those foreigners in Montica may find themselves suddenly popular with the families who are trying to climb the social ladder. Then there's the talk about the others at the ball - who drank too much, who snuck into a private room, whose performances were most favoured. In particular, there's a rumour that one of the performers may have a secret twin - though the persisting argument is that she’s just incredibly skilled at quick outfit changes. Those interested in politicking and gossip seem fixated on the idea that certain people seemed rather close at the ball, and they and are keenly interested in confirming who they are. If the speculation turns out to be true, then maybe there really is hope for a peaceful resolution to Montica’s feud.

But not all rumours are so hopeful.

There are those whose homes were targeted while they were dancing the night away. Frustration and anger drives their accusations and desire to find who exactly vandalised their homes - though more than a few of them are confused by the faint burn marks and charcoal left behind that appear vaguely garlic-shaped. Gossip here seems to range between vitriolic (those determined to hunt down the perpetrators) and the cautious (those who found evidence of someone having intervened). But they are closely aligned in their thoughts: they want retribution or revenge for the slights against them.

In the quiet of the neutral zone, it seems some keen-eyed witnesses saw at least one blood-covered guest wandering the streets in a daze. Whispers abound about whether the vampires mean to hold to their pacts, and the neutral population of Montica seem to be experiencing some sort of renewal of their religious beliefs - if the sudden increase of crucifixes is anything to go by.

Likewise, there are not-so-hushed whispers that the vampires were not the only ones taking a bite last night. There are accusations that the coming full moon will bring with it some brand-new transformations, unless those bitten can get their hands on the remedy for lycanthropy. With the full moon looming close, they don’t have much time at all to find one.

An even darker rumour weaves throughout these. There are people who haven’t been seen since that night. The morning after the ball, it’s assumed that they’re holed up somewhere with a hangover. But by the third day after the festivities, the grapevine is convinced they’ve been kidnapped - or worse.

Shops in the neutral zone seem to be on high alert, the people there seemingly less willing than usual to keep their stalls open past sunset. The usual bustle of the market is subdued, and as the week drags on, more and more citizens seem to take to carrying protective measures against both the lycans and the vampires.

There's a murmur throughout the populace. Mythical creatures have been sighted, among them a Nue - and there are some who are making their concerns about this well-known. If something isn't done to calm their fears, the threat of revolution is clear.

In Town

After the Masquerade, the town is much more of a wreck than it was before. Unsurprisingly, the neutral zone has taken the worst of it; fences smashed, doors busted in, windows broken… few hurt, thankfully, but most of its residents are angry with both the vampires and the werewolves. The youthful wolves may have been the most visible, but there are claims that the vampires were out in force last night; and more than a handful of citizens are insistent that they saw people hypnotised – wandering away into the woods, heedless of the chaos around them.

Of course, there’s damage to both sides as well. Garlic has mysteriously found its way into the vampires’ district, causing discomfort to many as they try to root it out, while the Guildulf household has seen better days, made all the more potent by their leader’s injury. There is an opportunity in this: the people could work together and help each other out, and prioritizing the neutral district would go a long way in helping mend fences (metaphorical and literal). But is there the incentive to do so? Especially since…

Missing Persons

The rumour is so convincing that a few harried-looking servants of the Umbra Clan can be seen in town, posting up flyers that seek information on the missing persons. Those with information are encouraged to attend an audience with the Umbra to relay it directly and join their city-based investigation. (Rumour has it that there’s something suspicious happening in the sewers - in the days leading up to the vampiric investigation, manholes and sewer gates will be receiving a greater amount of cautious side-eyes from the populace.)

However, the city isn't strictly under Umbran control - and there are some who balk at the idea of leaving the search to them. Particularly around the Laurelthirst, some hardy werewolves are rounding up a crew of tough adventurers to strike out in their own search party. They intend to strike out into the woods that surround Montica, and since they aren’t hampered by daylight, they’re determined to head out the moment they have enough people.

Of all the visitors to Montica, not a few of them are adventurers themselves. Parties are being formed, some of which are determined to track the supposed mythical creatures rather than any missing person. While it’s wise to stick with one of the larger groups, there is nothing stopping anyone from taking a shot at it on their own.

The Sewers

Dank and foul-smelling, it’s exactly what you’d imagine a sewer to be. There are a few surprises down here. The first, as some Readers would know, is a giant of a vampire who has sought refuge down here since the Story’s start. His presence has had the unintended effect of keeping the underground entrance to the Umbra mansion secure up until now. For if you follow the sewers far enough, you find a set of long stairs that eventually leads to a crypt - one that was destroyed a long time ago, only rubble and scattered debris remaining now. The door to the Umbra mansion is made of swollen and rotting wood, held in place by wrought iron bars - and blocked by a heavy slab of stone. It isn’t advertised as being a passage to the Umbra - any text indicating who this crypt used to house appears to have been destroyed with targeted prejudice - but those who have a good sense of space will easily be able to identify where they are.

Those who investigate the maze of the sewers in small groups will feel a sense of dread creeping upon them the further they go. Torches splutter and die, leaving them facing just a pair of glowing red eyes. Those who travel in large groups will find… nothing. Only traces of creatures who seem to have scattered at their approach, disappearing quickly into side-passages.

And of all of those people who explore the sewers, those who have pliable minds will find themselves hypnotised. Perhaps they’re about to become food, or be turned into a vampire themselves. Perhaps they’re being given orders to turn against each-other, or are being lured to the woods. Either way, they’ve had the misfortune of stumbling into a vampiric vanguard - a group of scouts skilled in mind games and illusions, who are more than determined to clear a way past that very blocked door.

The Woods

During the day, there are precious few tracks to be found. Trails of human footprints end abruptly amidst thick copses of trees; the scent of spilled blood disappears beneath the carrion of woodland animals. Broken branches are equally likely to be made by deer as they are to be the result of a stumbling person, and as the sun sets, it gets harder and harder to find one’s way.

Some determined trackers are keen to set up a camp for the night and see it through. Others plead caution and turn back to the city - though anyone trying to leave won’t get far from the fireside before a feeling of being watched sets in. The further they go, the more likely it is that the feeling of being watched very quickly turns to the feeling of being hunted.

More bats than owls seem to live here. They hang from every tree, their eyes seeming to glow under the moonlight. And they seem… hungry.

At night, any solo travelers will be quickly swarmed by bats, their leathery wings and sharp claws striking recklessly as they dive onto their target. Some with incredible aim may even latch tiny fangs onto exposed skin, leaving bite marks that will bleed profusely despite the small size of the wounds. It seems it's better to stay with the group for now, unless someone can come up with a plan.
hellandbackpack: (pic#18068793)

[personal profile] hellandbackpack 2026-03-06 10:43 pm (UTC)(link)
So far so good. The wolf lord didn't seem overly annoyed at his presence, didn't seem like he was offended at his existence here. Kiran would take what wins he could get in this situation. And while he wanted to find out what exactly had happened here, he didn't think just blurting out questions would be the way to go. And that was assuming that Lord Guildulf even wanted to talk about it.

The nod was returned at the greeting all the same, and if the other was paying mind he'd certainly see the slight slump of posture, and the dark circles under his eyes that hinted that this pup had skipped sleep too. Not that he'd admit as much, especially not here.

"I've been looking into the disappearances," Might as well just come out with it. "Given what's goin' on, seems silly to not share information in this situation, yeah?"

A faint grimace, where if he'd been in wolf form there would have been an annoyed grumble to follow. "And followin' up on my own wasn't workin' too well so far."

Not that this would stop him going back to it whether or not his information was used here. He was stubborn that way.
guilliman: (bodyglove)

[personal profile] guilliman 2026-03-07 06:51 pm (UTC)(link)
"Sensible," he grants. Kiran's exhaustion, as reasonably-well-concealed as it is, is a point in his favor. It's how he would expect someone who has hit a wall in their efforts to look.

"I was unaware, for longer than I should have been." This is the part that stings the worst. If he had known, if he had done his duty properly... how much could have been avoided? "A failure I suffer the consequences of. One that shall not be repeated, and one that I will do all that I can to correct. I have been collecting and distributing information from all sources that will share with me. What do you have? And what do you need?"
hellandbackpack: (pic#18111308)

[personal profile] hellandbackpack 2026-03-07 07:25 pm (UTC)(link)
"Seems like whoever's takin' em was being careful about avoidin' notice before this." Kiran pointed out. He didn't think that would stop the 'would have should haves' not when he had the same thoughts rattling in his own head. But now wasn't the time to dwell on that. People were still missing and needed help. The people still here needed to feel safe, needed to see things being done to help.

"Mostly it's the pattern, yeah? Before the Masquerade it was all humans out of the were side of town disappearin' and maybe a person or two from the neutral area. Makin' things more tense with the vampires to be sure, easy to assume it was them at that point," As he spoke, Kiran was moving, a vague sort of pacing more than anything. As if he was too restless to stay in one place which... well it was always true at the best of times, but now? He had nervous energy goading him on too. "Now I've been askin' around. Folk might not all want to talk to weres or vamps in general but some'll talk to me. And I found a few who saw... not sure if it was the moment of disappearance, can't be sure, but more than one person saw more than one of the people missin' around the time they realized they were gone, headin' into the woods."

The young wolf grimaced lightly, hands coming out of his pockets but more to illustrate his words.

"Even the folk that normally'd never so much as glance at a tree. City folk through and through suddenly real interested in living the forest hermit lifestyle? Not bloody likely. None of 'em seemed to be carryin' anything like supplies either. So I tried to follow the trail, yeah?" Alone went without saying, but that was hardly a surprise from Kiran. "Got a little bit of a trail, but even in wolf form it crashed out pretty quick past the treeline. There's somethin' to be found there, I'd bet money on it, but I can't catch the trail from there alone."
guilliman: (oily)

[personal profile] guilliman 2026-03-07 11:48 pm (UTC)(link)
"Regardless." But then, Lord Guildulf has always held himself to even higher standards than he holds his pack, and the other wolfen families of Montica. Of course he sees this as a personal failing.

"The woods." He closes his eyes. Working through what he has already been told. The intel he has been entrusted with.

"I have been told of vampyr underneath the city. Ones that the Umbra do not claim, who lure through some mystery of the mind. To find that they lurk outside the city as well would be no surprise, considering the other things that lurk below it." He's talking about you, Mr. Night Haunter.

He'll have to inform the young Lord Nero about this, just to ensure that he's aware.

"Those of our kind who investigate will not be harried by those of the Umbra, so long as peace is kept. This has been agreed upon by I and the Young Lord. I have lists of those that they have discovered missing, and I have lists of those who have volunteered their services. And there are those who still linger on these grounds, for the time." Dryly, but without hostility, he adds, "and I believe the Laurelthirst, as ever, remains a hotbed of free spirits ready to make themselves noteworthy. In return, I will require all the details that you have on who is missing, and of the ventures you have made into the woods."
hellandbackpack: (pic#18117446)

[personal profile] hellandbackpack 2026-03-14 04:19 am (UTC)(link)
Some tension in Kiran eased slightly at the agreement. At the idea of a truce, no matter the reason. This could have so easily exploded into violence, and he was suspicious that was the point to someone, but he was relieved that cooler heads were prevailing for now.

Whatever the case, it was a fair trade. Information he came here willing to give, it wasn't even a hardship. He brightened a bit at the offer, with a nod and a smile that was tired but genuine as he rummaged through his pack, crossing to where the other had papers strewn about. Picking a clean sheet up, pinning it down with the scruffy little journal he pulled out, so he could start copying over information. What he knew about the missing. Where they'd been seen last. When they'd been seen. Their loyalties. A rough map sketched of the city, where he marked all of the places they'd been seen last, where they'd presumably gone missing from in the first place.

"Like I said, I didn't get very far into the woods. Was trackin' the baker's cousin, yeah? He'd gone missing pretty recently, and there was still a pretty good trail to follow in town, led to the treeline. Figured I'd be able to follow it and at the very least see where people were, so I could go get backup with a bit more info than 'people in the woods' and all. But the scent got muddled real quick a couple dozen yards in," He sketched out a quick outline of the woods, and marked where he'd tried going in. Several points, actually. "Tried to follow a couple paths, tried comin' in a couple other ways to see if I could pick up the trail past whatever'd muddled it, but it was too far gone."
guilliman: (scribe)

[personal profile] guilliman 2026-03-15 08:48 pm (UTC)(link)
Roberte pulls some of the paper from his previous missive back in front of him. He begins to copy down data of his own, key points of what he's been told by others. Then adds to it, with what Kiran is supplying. Looking for connections.

"It's likely they're obscuring their trail. Which means they are taking our interest into account. You will want to be ready for them to take other measures against lycans. Do not be surprised if there is silver."

He considers the rough map, frowning. "Sewer entrances. Where do those correlate?" He waves his hand. "I'll have a map brought for you. You can cross-reference it."
hellandbackpack: (pic#18111206)

[personal profile] hellandbackpack 2026-03-17 05:30 am (UTC)(link)
Kiran just grimaced at the reminder of silver, but wasn't put off in the least. Not this pup, stubborn as he was when he had an idea in his head, a way to help. He'd definitely never been one to shy away from potential injury to care for others in the past, and that hardly had changed here and now.

His gaze skips from what he's writing to what Roberte is, mind clicking along as he mentally adds the lists together, overlays points from both sources, already adding to the makeshift map before the older were mentions sewers and his hand stills slightly as the implications are quite clear.

"Shit," He grumbles, a bit more wolf-like than normal as he rakes his free hand over messy curls as he considers the problem. "Bet they're within easy access. Can't have a city without expansive infrastructure, and stuff that complex means a lot of ways to get in and keep it up. Which means a lot of entrances. All over."