libraryassistants: (Default)
Unfinished Library Mod & NPC Account ([personal profile] libraryassistants) wrote in [community profile] unfinishedlibrary2026-02-25 09:16 am

rumour doth double, like the voice and echo, the numbers of the feared.

Who: Readers and Actors!
What: The aftermath of the Masquerade Night, the discovery of bad faith actors, and the repercussions of mischief. And the answer to a burning question: if all of Montica’s vampires were at the ball, who exactly was picking fights with werewolves out on the streets?
When: The week following the Masquerade, including the morning after the ball. [ooc timeline: 24th Feb - 13th March]
Where: The city of Montica, the sewers, and the woods on the outskirts of town.
Content warnings: Some bloodiness can be assumed, but please note specific content warnings in your tags. If your description of blood/violence will be more than a passing mention, give a heads up.

Due to the malleable nature of time, it will be the Waxing Gibbous Moon for a few days longer. The Full Moon has been postponed until Log 4.



Rumours are strange things. Some spring from nowhere, popping up like weeds through concrete. Others worm their way up from fragments of truth, growing wildly and twisting the reality at their core.

Like its loyalties, Montica is split into two (–arguably three) schools of rumours following the night of the ball. The gossip flows easily and steadily, and is just as often as wrong as it is right.

But there are two things to keep in mind with this kind of gossip:
The first is that it doesn’t matter if it’s right. Some things just stick. Whatever makes a good story is what will hang around.
And the second thing? Sometimes, it is true.

The first set of rumours are from the high-class in Montica. There's gossip aplenty around anyone who managed to speak to any of the vampiric elite, and those foreigners in Montica may find themselves suddenly popular with the families who are trying to climb the social ladder. Then there's the talk about the others at the ball - who drank too much, who snuck into a private room, whose performances were most favoured. In particular, there's a rumour that one of the performers may have a secret twin - though the persisting argument is that she’s just incredibly skilled at quick outfit changes. Those interested in politicking and gossip seem fixated on the idea that certain people seemed rather close at the ball, and they and are keenly interested in confirming who they are. If the speculation turns out to be true, then maybe there really is hope for a peaceful resolution to Montica’s feud.

But not all rumours are so hopeful.

There are those whose homes were targeted while they were dancing the night away. Frustration and anger drives their accusations and desire to find who exactly vandalised their homes - though more than a few of them are confused by the faint burn marks and charcoal left behind that appear vaguely garlic-shaped. Gossip here seems to range between vitriolic (those determined to hunt down the perpetrators) and the cautious (those who found evidence of someone having intervened). But they are closely aligned in their thoughts: they want retribution or revenge for the slights against them.

In the quiet of the neutral zone, it seems some keen-eyed witnesses saw at least one blood-covered guest wandering the streets in a daze. Whispers abound about whether the vampires mean to hold to their pacts, and the neutral population of Montica seem to be experiencing some sort of renewal of their religious beliefs - if the sudden increase of crucifixes is anything to go by.

Likewise, there are not-so-hushed whispers that the vampires were not the only ones taking a bite last night. There are accusations that the coming full moon will bring with it some brand-new transformations, unless those bitten can get their hands on the remedy for lycanthropy. With the full moon looming close, they don’t have much time at all to find one.

An even darker rumour weaves throughout these. There are people who haven’t been seen since that night. The morning after the ball, it’s assumed that they’re holed up somewhere with a hangover. But by the third day after the festivities, the grapevine is convinced they’ve been kidnapped - or worse.

Shops in the neutral zone seem to be on high alert, the people there seemingly less willing than usual to keep their stalls open past sunset. The usual bustle of the market is subdued, and as the week drags on, more and more citizens seem to take to carrying protective measures against both the lycans and the vampires.

There's a murmur throughout the populace. Mythical creatures have been sighted, among them a Nue - and there are some who are making their concerns about this well-known. If something isn't done to calm their fears, the threat of revolution is clear.

In Town

After the Masquerade, the town is much more of a wreck than it was before. Unsurprisingly, the neutral zone has taken the worst of it; fences smashed, doors busted in, windows broken… few hurt, thankfully, but most of its residents are angry with both the vampires and the werewolves. The youthful wolves may have been the most visible, but there are claims that the vampires were out in force last night; and more than a handful of citizens are insistent that they saw people hypnotised – wandering away into the woods, heedless of the chaos around them.

Of course, there’s damage to both sides as well. Garlic has mysteriously found its way into the vampires’ district, causing discomfort to many as they try to root it out, while the Guildulf household has seen better days, made all the more potent by their leader’s injury. There is an opportunity in this: the people could work together and help each other out, and prioritizing the neutral district would go a long way in helping mend fences (metaphorical and literal). But is there the incentive to do so? Especially since…

Missing Persons

The rumour is so convincing that a few harried-looking servants of the Umbra Clan can be seen in town, posting up flyers that seek information on the missing persons. Those with information are encouraged to attend an audience with the Umbra to relay it directly and join their city-based investigation. (Rumour has it that there’s something suspicious happening in the sewers - in the days leading up to the vampiric investigation, manholes and sewer gates will be receiving a greater amount of cautious side-eyes from the populace.)

However, the city isn't strictly under Umbran control - and there are some who balk at the idea of leaving the search to them. Particularly around the Laurelthirst, some hardy werewolves are rounding up a crew of tough adventurers to strike out in their own search party. They intend to strike out into the woods that surround Montica, and since they aren’t hampered by daylight, they’re determined to head out the moment they have enough people.

Of all the visitors to Montica, not a few of them are adventurers themselves. Parties are being formed, some of which are determined to track the supposed mythical creatures rather than any missing person. While it’s wise to stick with one of the larger groups, there is nothing stopping anyone from taking a shot at it on their own.

The Sewers

Dank and foul-smelling, it’s exactly what you’d imagine a sewer to be. There are a few surprises down here. The first, as some Readers would know, is a giant of a vampire who has sought refuge down here since the Story’s start. His presence has had the unintended effect of keeping the underground entrance to the Umbra mansion secure up until now. For if you follow the sewers far enough, you find a set of long stairs that eventually leads to a crypt - one that was destroyed a long time ago, only rubble and scattered debris remaining now. The door to the Umbra mansion is made of swollen and rotting wood, held in place by wrought iron bars - and blocked by a heavy slab of stone. It isn’t advertised as being a passage to the Umbra - any text indicating who this crypt used to house appears to have been destroyed with targeted prejudice - but those who have a good sense of space will easily be able to identify where they are.

Those who investigate the maze of the sewers in small groups will feel a sense of dread creeping upon them the further they go. Torches splutter and die, leaving them facing just a pair of glowing red eyes. Those who travel in large groups will find… nothing. Only traces of creatures who seem to have scattered at their approach, disappearing quickly into side-passages.

And of all of those people who explore the sewers, those who have pliable minds will find themselves hypnotised. Perhaps they’re about to become food, or be turned into a vampire themselves. Perhaps they’re being given orders to turn against each-other, or are being lured to the woods. Either way, they’ve had the misfortune of stumbling into a vampiric vanguard - a group of scouts skilled in mind games and illusions, who are more than determined to clear a way past that very blocked door.

The Woods

During the day, there are precious few tracks to be found. Trails of human footprints end abruptly amidst thick copses of trees; the scent of spilled blood disappears beneath the carrion of woodland animals. Broken branches are equally likely to be made by deer as they are to be the result of a stumbling person, and as the sun sets, it gets harder and harder to find one’s way.

Some determined trackers are keen to set up a camp for the night and see it through. Others plead caution and turn back to the city - though anyone trying to leave won’t get far from the fireside before a feeling of being watched sets in. The further they go, the more likely it is that the feeling of being watched very quickly turns to the feeling of being hunted.

More bats than owls seem to live here. They hang from every tree, their eyes seeming to glow under the moonlight. And they seem… hungry.

At night, any solo travelers will be quickly swarmed by bats, their leathery wings and sharp claws striking recklessly as they dive onto their target. Some with incredible aim may even latch tiny fangs onto exposed skin, leaving bite marks that will bleed profusely despite the small size of the wounds. It seems it's better to stay with the group for now, unless someone can come up with a plan.
hellandbackpack: (Default)

[personal profile] hellandbackpack 2026-03-19 08:23 am (UTC)(link)
"Well..." Kiran considered the issue, with a tilt of his head. "If you're lookin' for information, we can go there. Folk might be nervous, you bein' so Important and all, but if I'm there to smooth it over it'll be fine."

It likely helped that Nero had a milder reputation.

"We can compare notes on what we know, see if anyone else has brought in new news on the disappearances since I've been out."
aetherweaver: (tilted up)

[personal profile] aetherweaver 2026-03-19 04:34 pm (UTC)(link)
"That sounds excellent, thank you." Information is always good, and he's aware his status makes some people nervous. He tries not to wear it too proudly when he doesn't have to.

"... I've been keeping tabs on this area for some time, as far as I have been able to. I know you lack many things here for lack of pledging loyalties... but know that I am trying to fix that." He gestures around them - buildings with broken windows, dustier streets... "You deserve better. No one should have to live in indignity."
hellandbackpack: (pic#18111192)

[personal profile] hellandbackpack 2026-03-19 11:13 pm (UTC)(link)
"We've been sortin' things out ourselves too, but I can't say I'm mad to hear you in agreement." Kiran was well aware of the mess that the neutral district could be. It was part of what he himself had been working to fix in his way. He was just one person, but others seemed to trust him now, and were willing to bring him their troubles, or offer him help with solving said problems.

"C'mon, this way," He gestured easily, pleased. If he'd been in wolf shape, his tail would be wagging. He wasn't going to spurn one side or the other, but the idea that someone this high up in things was on the same page? It helped. It gave him heart that there could be real changes. "It's not too far from here."
aetherweaver: (smile)

[personal profile] aetherweaver 2026-03-20 02:30 am (UTC)(link)
"All right. Lead on." He gestures for the other to take the lead, walking along behind him. "I know people have been figuring things out on their own for so long... I understand many of you have your reasons for independence, and I've no desire to drag you under our aegis despite my sire's wishes."

It's probably pretty well known that Lord Umbra doesn't like giving people who are unaffiliated to the clan much of anything. "I think most things out here - aside from the scuffles - are handled fine."
hellandbackpack: (pic#18111300)

[personal profile] hellandbackpack 2026-03-23 08:05 am (UTC)(link)
"It's the scuffles that cause the most problems, admittedly." Charles pointed out, ambling along the sidewalk with hands idly in pockets. He knew that some would side-eye the pair of them, and rumors would fly even faster than they would get back to Common Ground that he was wandering around with Umbra's scion. But he wasn't very well known for sticking to one side or the other of this power tug-of-war. So while people might, once Nero had left, swarm him with concerned questions, they'd also accept that he was trying to lobby for more care about the neutral areas.

"People's homes and shops get damaged, folk get hurt in the crossfire, it turns into a mess real quick. Not puttin' it on one side or the other mind, I know how it is," Leading the way down a side street, towards where the neutral district was more warehouses and storehouses. "But people get left pickin' up the pieces that are just tryin' to live. Not fair to them that this gets left on them, yeah? If weres and vampires are sayin' they run things, then it's kinda on them to try and help."
aetherweaver: (neutral)

[personal profile] aetherweaver 2026-03-24 04:26 pm (UTC)(link)
“Yes… I’ve been trying to ask my sire for more leave to help things improve here, but he is adamant that I do not help people who are not pledged to our clan. He sees helping as a recruiting tactic rather than a necessity that the privileged owe to those who are not.”

He wants to help, but he doesn’t want to get disciplined. He hasn’t been in a while, but he doesn’t want to start again. Besides, ruling the city is his father’s job, not his… for now.

“I think that there will be a time where that will happen. But immortal beings are slow to change. They are used to how things are and have been. … I’m still quite young for a vampire, somewhere around the equivalent of thirteen summers. And it’s a bit difficult for some who have lived for hundreds of years to listen to someone who has only lived a handful of decades.”
hellandbackpack: (pic#18068790)

[personal profile] hellandbackpack 2026-03-27 08:50 pm (UTC)(link)
"See, you get it!" Kiran clapped a hand companionably against Nero's shoulder. "When someone's sufferin' everyone's feelin' it in some way. Only right to help as we can, yeah?"

Did Kiran miss larger pack life? Sure. Wolves weren't meant to be solitary, and while he had plenty of people who stayed in the Common Grounds with him? They weren't wolves. So not quite the same dynamic. But he cared for them anyways.

Not that the place looked that impressive from the outside- they'd made sure the building was whole, that the roof was intact and the windows were unbroken, but generally let the outside of the repurposed warehouse stay looking like the rest of the buildings in the area at first glance- shabby rough around the edges storehouses, warehouses, workshops. Nero would likely notice a couple people at one of the upstairs windows, but no one bothered them on their way regardless.

"Even the non-immortal are like that. Don't want to listen to 'upstart pups' and all." Was he mimicking Roburte's voice on that? Maybe. Don't worry about it.
aetherweaver: (surprised)

[personal profile] aetherweaver 2026-03-27 11:23 pm (UTC)(link)
He blinks in confusion at the hand on his shoulder but doesn't shift away. It makes no sense to do so at the moment. ... Though the state of the building is a little... concerning. Maybe it's just something that keeps them hidden? Likely - hide in plain sight, and all of that.

The people get a glance, but he doesn't remark on it. It would make sense that Kiran has other eyes watching. "Ah, well... it just means you need to show them a better way, I think. And your people... change rather quickly compared to mine. Not that either of us has it any easier."
hellandbackpack: (pic#18111216)

[personal profile] hellandbackpack 2026-03-28 12:01 am (UTC)(link)
It doesn't stay for longer than the brief pat, to be fair, Kiran's hand going back to his pocket as the other hand moves to push open the door as they approach it. And despite the tatty look of it, it swings on hinges that are quiet and well-maintained. "Yeah, that's part of why I came here. I wanted to help, and kinda like you, I was restricted on where I could help. And that just didn't sit right."

He didn't have power to worry about though, so it was easier to leave for him. Somewhat. Nero though... he would eventually be in charge which could help a lot of people. It made sense for him to stay.

And the assumption was right- the place was, once inside, clean and well-kept. It had been at one point a larger, empty warehouse space, but they'd been carefully partitioning off spaces- what looked like a set of rooms, a kitchen to one side. Clinic space to another. Workspaces for those who needed space. A large map near the dining area with a myriad of pinned notes- requests for assistance, notes from those offering favors to others, suggestions on how to improve things, either in Common Grounds themselves, or the neutral zone at large. And while it wouldn't be enough to sustain them independently, there was a garden space just visible in the small enclosed courtyard, both with vegetables and herbs.

It was likely down to him being with Kiran that Nero's presence didn't send some of the people busy with chores or other tasks scurrying elsewhere. A few even offering greetings that actually sounded genuinely cheerful as they passed into the space.

"C'mon this way- I'll give you the grand tour later if you'd like." First back to his own little room- it had been the foreman's space at some point, and he'd painted over the majority of the windows so he wasn't in a fishbowl, but he also had the maps about the disappearances in there, rather than out in the open where it could upset the kids. "Figure we swap notes first, yeah?"