Unfinished Library Mod & NPC Account (
libraryassistants) wrote in
unfinishedlibrary2026-03-27 07:21 pm
so good night unto you all - LIBRARY RETURN
Who: The Editors, one and all
What: The fight is over, the pieces remain... and the Editors head back 'home'
When:Dawn of the Final Day Sunrise after the attack
Where: Leaving Montica, back to the Library
Content warnings: Please make sure to put CW in headers!
By the time morning comes around again, the fires are beginning to die down, thanks to the many efforts of the citizenry to keep them under control. The rebel vampires too have been largely dealt with. These two seemingly insurmountable obstacles were only possible thanks to a combination of factors: the Umbra not being as blind to their human servants as their opposition would have thought, defectors from the Orlocks who were able to counter-act some of their magic, the following Amalia gathered and deployed from Laurelthirst, some suspicious (though welcome) help from suspiciously new arrivals, and of course, House Guildulf throwing their own into the fray to ally with the vampires for this confrontation.
A unity the likes of which Montica has never truly seen.
As the sun rises, there are few left who are able to fight at all; the rebels are beaten, and even the forces built up by both the vampires and werewolves are exhausted or diminished, leaving no one able to take advantage. Citizens of both sides flee indoors, and the remaining rebels are forced to vanish into the woods once more, weakened and unable to strike again any time soon. But there are still repairs to be done, physically and otherwise. Will this unity last beyond tonight? Will young love and youthful hope prevail? Those are the questions that settle over a weary Montica, as light pours into the city once more.
And then, the world begins to fade, static taking over the senses, as the Editors return to the Library.
Welcome back, Editors
It looks much the same as they left it, though the makings of a masquerade are no longer arranged as finely, a few scorch marks here and there, and for some reason there’s some amazing optical illusions on the floor panelling that makes them look like actual manhole covers. Alas, no sewers lay beneath. It may still take Actors a bit of time to shake off the old-new memories, and for some reason the fluorescent lighting seems harsher on the skin than it has any right too. Good thing that the stacks cast long shadows.
The customary tea cart is set up in the Lobby again, and it seems some improvements have been made. The coffee still isn’t strong, but’s far more drinkable than it has been, and there’s an added decaf option now! The tea has still been overstepped, and the stale cookies have been replaced by scones that are hard as rocks, but clearly someone’s getting the message that there are improvements needed. Clearly the tea cart was the place to start.
If someone for some reason doesn’t want stale scones, there’s also a child sized food truck in the lobby, with a sign out front boasting a variety of tamales, including: black beans and cheese, birria, chicken, fire scorpion, man suffering to death via battle wound, and beef. Upon approach, what look like fuzzy puppets pop up to… take your order? They don’t say much, or rather, they make a single noise over and over that seems to be them communicating, but the tamales are good. Just… don’t try to look in the truck. They’ll screech, vanish, and then no tamales for you.
Meanwhile, the bulletin board has a cheerful sign decorated with colorful blocks, declaring: “Join us in the Children’s Area for Lego Club!” Upon locating the room in question, Editors will discover boxes among boxes of legos of various shapes and sizes. There are some ‘how to’ guides for various builds (including a ‘research space ship’ and a ‘vampire’s castle’), but also plenty of encouragement for people to make their own creations! Unlike normal creations, these will actually stick around for a while after they’re finished, and there’s a nice little table where people can display and share what they’ve made.
The Assistants, it seems, are nowhere to be seen: the ‘back in 5’ sign is still in place at the help desk. Still, even without their ‘helpful’ guidance, some facets of the Library may come more easily to some in the aftermath of Montica’s troubles.
[Due to the resolution of the Story, any skills tagged Archivist in the skill tree cost one less skill point (minimum of 1) until the next Story. This can stack with a normal Archivist bonus!]
What: The fight is over, the pieces remain... and the Editors head back 'home'
When:
Where: Leaving Montica, back to the Library
Content warnings: Please make sure to put CW in headers!
By the time morning comes around again, the fires are beginning to die down, thanks to the many efforts of the citizenry to keep them under control. The rebel vampires too have been largely dealt with. These two seemingly insurmountable obstacles were only possible thanks to a combination of factors: the Umbra not being as blind to their human servants as their opposition would have thought, defectors from the Orlocks who were able to counter-act some of their magic, the following Amalia gathered and deployed from Laurelthirst, some suspicious (though welcome) help from suspiciously new arrivals, and of course, House Guildulf throwing their own into the fray to ally with the vampires for this confrontation.
A unity the likes of which Montica has never truly seen.
As the sun rises, there are few left who are able to fight at all; the rebels are beaten, and even the forces built up by both the vampires and werewolves are exhausted or diminished, leaving no one able to take advantage. Citizens of both sides flee indoors, and the remaining rebels are forced to vanish into the woods once more, weakened and unable to strike again any time soon. But there are still repairs to be done, physically and otherwise. Will this unity last beyond tonight? Will young love and youthful hope prevail? Those are the questions that settle over a weary Montica, as light pours into the city once more.
And then, the world begins to fade, static taking over the senses, as the Editors return to the Library.
Welcome back, Editors
It looks much the same as they left it, though the makings of a masquerade are no longer arranged as finely, a few scorch marks here and there, and for some reason there’s some amazing optical illusions on the floor panelling that makes them look like actual manhole covers. Alas, no sewers lay beneath. It may still take Actors a bit of time to shake off the old-new memories, and for some reason the fluorescent lighting seems harsher on the skin than it has any right too. Good thing that the stacks cast long shadows.
The customary tea cart is set up in the Lobby again, and it seems some improvements have been made. The coffee still isn’t strong, but’s far more drinkable than it has been, and there’s an added decaf option now! The tea has still been overstepped, and the stale cookies have been replaced by scones that are hard as rocks, but clearly someone’s getting the message that there are improvements needed. Clearly the tea cart was the place to start.
If someone for some reason doesn’t want stale scones, there’s also a child sized food truck in the lobby, with a sign out front boasting a variety of tamales, including: black beans and cheese, birria, chicken, fire scorpion, man suffering to death via battle wound, and beef. Upon approach, what look like fuzzy puppets pop up to… take your order? They don’t say much, or rather, they make a single noise over and over that seems to be them communicating, but the tamales are good. Just… don’t try to look in the truck. They’ll screech, vanish, and then no tamales for you.
Meanwhile, the bulletin board has a cheerful sign decorated with colorful blocks, declaring: “Join us in the Children’s Area for Lego Club!” Upon locating the room in question, Editors will discover boxes among boxes of legos of various shapes and sizes. There are some ‘how to’ guides for various builds (including a ‘research space ship’ and a ‘vampire’s castle’), but also plenty of encouragement for people to make their own creations! Unlike normal creations, these will actually stick around for a while after they’re finished, and there’s a nice little table where people can display and share what they’ve made.
The Assistants, it seems, are nowhere to be seen: the ‘back in 5’ sign is still in place at the help desk. Still, even without their ‘helpful’ guidance, some facets of the Library may come more easily to some in the aftermath of Montica’s troubles.
[Due to the resolution of the Story, any skills tagged Archivist in the skill tree cost one less skill point (minimum of 1) until the next Story. This can stack with a normal Archivist bonus!]

Kitchen
Claire sees who's in the kitchen.
Claire, who is presently emblazoned pretty purpure, debates exiting the kitchens. Stage left, as it were.
no subject
"... At least take some food with you. Please." He can't have all of this food go to waste.
no subject
Claire takes a deep breath, and looks at what's on offer.
"Ah... I don't think I caught your actual name," she says. "I'm... Claire. Ryland."
no subject
"Nara'a. Nara'a Sunvara." His tail flicks behind him. "I... ah. It was a little rough coming back to myself."
no subject
Claire will have some soup, stirring it up and looking into her bowl.
"People told me about it," she said. "I thought 'oh, how bad could this be, I won a war, I can handle this.' I could not handle it. I - I'm sorry, you probably - went through worse," she murmurs.
no subject
His eyes blink slowly, ears twitching. "My experiences with blood-drinking creatures has on the whole not been positive, but that's not really what's bothering me. I don't fully know what is bothering me... maybe it's the loss of agency."
no subject
She sighs.
“I have to think we did some good. Your role did well by Sigrid and by… well, Montica itself. How much we can account that to your influence…”
Claire frowns. How much can she?
no subject
As to how much they can account to his influence... "I don't know about that. I mean... it wouldn't be the first time I've saved people, but since it wasn't me I don't know."
no subject
Claire closes her eyes.
“We. Don’t really know each other, do we. So.”
She offers her hand.
“A pleasure to meet you truly, Nara’a.”
no subject
"It's not as if I'm asking to play the villain, but it would be nice to not have to deal with a crisis sometimes."
no subject
She pats her trusty keytar.
no subject
He's tried, but it's just not his skillset.
no subject
“Any styles, requests? My band tends towards poppy or punk rock - love ballads or battle anthems,” she clarifies.
no subject
Not in the situation he's been put in, at least.
no subject
She sets up, plugs in, takes a deep breath, and sings.
“I hear it,
echoin' of every place that we call our home.
And I don't talk,
of any time I ever believed in the unknown…
I need it,
so I hold onto every mistake that I made alone,
And I don't lie,
when I say that we will never return to closing doors.
Sleep tight in a new light,
through another warning call!
Look down on the cold ground,
I will try to break the fall!”